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The Orb — Displaced Sphere

Simplex-noise vertex displacement with a hand-written fresnel rim; pointer proximity agitates the surface.

hero-3d-02WebGLdark only#webgl#shader#noise#fresnel

Viewport

Mode

Accent

1280 × 820 · real viewport · scrolls internally

dark · #e07a3a

Used by 2 of 22 compositions